GPU-based Acceleration of Detailed Tissue-Scale Cardiac Simulations

Neringa Altanaite, J. Langguth
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引用次数: 2

Abstract

We present a GPU based implementation for tissue-scale 3D simulations of the human cardiac ventricle using a physiologically realistic cell model. Computational challenges in such simulations arise from two factors, the first of which is the sheer amount of computation when simulating a large number of cardiac cells in a detailed model containing 104 calcium release units, 106 stochastically changing ryanodine receptors and 1.5 x 105 L-type calcium channels per cell. Additional challenges arise from the fact that the computational tasks have various levels of arithmetic intensity and control complexity, which require careful adaptation of the simulation code to the target device. By exploiting the strengths of the GPU, we obtain a performance that is far superior to that of the CPU, and also significantly higher than that of other state of the art manycore devices, thus paving the way for detailed whole-heart simulations in future generations of leadership class supercomputers.
基于gpu的精细组织尺度心脏模拟加速
我们提出了一种基于GPU的实现,用于使用生理逼真的细胞模型进行人体心室的组织尺度3D模拟。这种模拟中的计算挑战来自两个因素,首先是在一个包含104个钙释放单元、106个随机变化的ryanodine受体和每个细胞1.5 x 105个l型钙通道的详细模型中模拟大量心脏细胞时的计算量。由于计算任务具有不同级别的算术强度和控制复杂性,因此需要仔细调整模拟代码以适应目标设备,这一事实带来了额外的挑战。通过利用GPU的优势,我们获得了远远优于CPU的性能,也明显高于其他先进的多核设备,从而为未来几代领导级超级计算机的详细全心模拟铺平了道路。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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