Simplifying Heuristic Evaluation for Older Children

Kishan Salian, G. Sim
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引用次数: 5

Abstract

This paper aims to identify whether children can perform a heuristic evaluation based on a new modified method. In total 12 children placed in groups of 4 participated in the study, evaluating a music making game on a laptop. The results showed that children could perform a heuristic evaluation, identifying genuine usability problems using the simplified method. The effectiveness of the method was measured against ease of use for aspects such as mapping problem to game rules (heuristics), using the 'Bad Scale' (severity) and the number of observed errors reported. The children struggled to map all the problems to the game rules and had difficulty rating some problems to the new 'Bad Scale'. Further research will be performed to refine the process in an attempt to eliminate reported issues thus improving the method for children.
大龄儿童启发式评价的简化
本文旨在基于一种新的改进方法来确定儿童是否能够进行启发式评价。共有12名儿童被分成4人一组参与了这项研究,他们在笔记本电脑上评估一款音乐制作游戏。结果表明,儿童能够进行启发式评估,使用简化的方法识别真正的可用性问题。该方法的有效性是根据一些方面的易用性来衡量的,比如将问题映射到游戏规则(启发式),使用“坏量表”(严重性)和报告的观察到的错误数量。孩子们努力将所有的问题映射到游戏规则中,并且很难将一些问题评为新的“坏量表”。将进行进一步的研究以改进这一过程,以期消除所报告的问题,从而改进针对儿童的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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