{"title":"Some Elements of a Method of Design of Electronic Lessonse","authors":"S. Salavatova","doi":"10.26907/1562-5419-2020-23-1-2-170-176","DOIUrl":null,"url":null,"abstract":"The article describes the designer of electronic lessons in the platform \"Electronic Game School\", created by a creative group of teachers of the Sterlitamak branch of Bashkir State University.","PeriodicalId":235410,"journal":{"name":"Russ. Digit. Libr. J.","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Russ. Digit. Libr. J.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26907/1562-5419-2020-23-1-2-170-176","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The article describes the designer of electronic lessons in the platform "Electronic Game School", created by a creative group of teachers of the Sterlitamak branch of Bashkir State University.