{"title":"QR Coded 3D Prints of Cuneiform Tablets","authors":"E. Kotoula, K. Akoglu, E. Frahm, S. Simon","doi":"10.4018/IJACDT.2017070101","DOIUrl":null,"url":null,"abstract":"This article discusses the design of a quick response (QR) coded 3D model of a Babylonian mathematical clay tablet for 3D printing purposes, in an attempt to make better use of advanced 3D visualizations, encourage public engagement and question the influence of tagging and 3D printing on the way humans interact with ancient documentary artefacts. The main emphasis of this article is the methodological challenge, taking under consideration both the technical constrains and object-oriented requirements, such as aesthetics and authenticity. The proposed methodology for the successful implementation of the project incorporates 3D modelling, 3D printing, Automatic Identification Data Capture (AIDC) technologies, and a new open source platform named Cultural Heritage Object (CHER-Ob), for data management, decision making and scientific collaboration.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Int. J. Art Cult. Des. Technol.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/IJACDT.2017070101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This article discusses the design of a quick response (QR) coded 3D model of a Babylonian mathematical clay tablet for 3D printing purposes, in an attempt to make better use of advanced 3D visualizations, encourage public engagement and question the influence of tagging and 3D printing on the way humans interact with ancient documentary artefacts. The main emphasis of this article is the methodological challenge, taking under consideration both the technical constrains and object-oriented requirements, such as aesthetics and authenticity. The proposed methodology for the successful implementation of the project incorporates 3D modelling, 3D printing, Automatic Identification Data Capture (AIDC) technologies, and a new open source platform named Cultural Heritage Object (CHER-Ob), for data management, decision making and scientific collaboration.