Double hand-gesture interaction for walk-through in VR environment

Fan Zhang, Shaowei Chu, Ruifang Pan, Naye Ji, Lian Xi
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引用次数: 24

Abstract

In this paper, we present a double hand-gesture interaction (DHGI) method for walk-through in VR environment with an Oculus Rift headset and Leap Motion function. The user can control the avatar (first-person view) to move (walk/run) forward or backward by turning the user's left palm upward or downward, and by turning the avatar to the left or right with the right thumb pointing toward either direction. Compared with the results of the joystick input device and portal method using Oculus Rift Touches, the objective and subjective findings of this study indicate that DHGI is intuitive, easy to learn, easy to use, and causes low fatigue. Moreover, the user feedback shows that DHGI significantly improves immersion and reduces the sense of motion sickness in VR.
在虚拟现实环境中进行双手势交互
在本文中,我们提出了一种双手势交互(DHGI)方法,用于在VR环境中使用Oculus Rift耳机和Leap Motion功能进行演练。用户可以控制角色(第一人称视角)向前或向后移动(行走/奔跑),方法是将用户的左手掌向上或向下转动,并将角色向左或向右转动,同时右手拇指指向任意一个方向。通过对比使用Oculus Rift touch的操纵杆输入装置和传送门方法的结果,本研究的客观和主观结果表明,DHGI具有直观、易学、易使用、低疲劳的特点。此外,用户反馈显示,DHGI显著提高沉浸感,减少VR中的晕动感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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