Research on binocular stereo matching algorithm based on dynamic tilt window

Chengjun Yu, Yi Li
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Abstract

Aiming at the low precision of the traditional binocular stereo matching algorithm in calculating the matching cost of the strong texture area, a binocular stereo matching algorithm based on a dynamic tilted window is proposed. First, the absolute value of brightness or color difference is replaced by random initialization of pixels, and then the traditional Census cross-domain transformation is replaced by a dynamically tilted disparity plane. For the traditional algorithm, the matching accuracy is improved, making the window more adaptable to the actual environment. In the cost calculation step, a gray histogram is added as an indicator for judging the texture difference, which improves the matching cost in the strong texture area; on this basis, iterates from space propagation, plane propagation to view propagation. In the parallax optimization step, left-right consistency detection and parallax filling are used to further optimize the reduction of the false matching rate. The experimental data is compared with the standard images on the Middlebury dataset. The results show that the average error matching rate of the disparity map generated by the stereo matching algorithm of the dynamic tilted window of this method reaches 4.03%. Compared with the Census algorithm, the matching error rate is respectively reduced. 21.1%, effectively improving the matching accuracy; compared with other algorithms, the false matching rate for high texture areas increased by 1.2% and 3.71%.
基于动态倾斜窗的双目立体匹配算法研究
针对传统双目立体匹配算法在计算强纹理区域匹配代价时精度较低的问题,提出了一种基于动态倾斜窗口的双目立体匹配算法。首先用随机初始化像素代替亮度或色差的绝对值,然后用动态倾斜视差平面代替传统的Census跨域变换。对于传统算法,提高了匹配精度,使窗口更能适应实际环境。在代价计算步骤中,加入灰度直方图作为判断纹理差异的指标,提高了强纹理区域的匹配代价;在此基础上,从空间传播、平面传播到视图传播迭代。在视差优化步骤中,采用左右一致性检测和视差填充进一步优化降低误匹配率。实验数据与Middlebury数据集上的标准图像进行了比较。结果表明,该方法动态倾斜窗立体匹配算法生成的视差图平均误差匹配率达到4.03%。与Census算法相比,分别降低了匹配错误率。21.1%,有效提高匹配精度;与其他算法相比,高纹理区域的错误匹配率分别提高了1.2%和3.71%。
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