Omnidirectional Neural Radiance Field for Immersive Experience

Qiaoge Li, Itsuki Ueda, Chun Xie, Hidehiko Shishido, I. Kitahara
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引用次数: 1

Abstract

This paper proposes a method using only RGB information from multiple captured panoramas to provide an immersive observing experience for real scenes. We generated an omnidirectional neural radiance field by adopting the Fibonacci sphere model for sampling rays and several optimized positional encoding approaches. We tested our method on synthetic and real scenes and achieved satisfying empirical performance. Our result makes the immersive continuous free-viewpoint experience possible.
全方位神经辐射场沉浸式体验
本文提出了一种仅使用来自多个捕获全景图的RGB信息来为真实场景提供沉浸式观察体验的方法。采用斐波那契球模型和几种优化的位置编码方法,生成了一个全向神经辐射场。我们在合成场景和真实场景上进行了测试,取得了令人满意的经验性能。我们的结果使沉浸式连续自由视点体验成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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