Photorealism and Digital Reconstruction

C. Papadopoulos
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引用次数: 1

Abstract

Photorealism and reconstruction are two misunderstood and long‐debated terms in digital archaeology. Both words have been used as a basis to discuss accuracy, transparency, and authenticity in the implementation of three‐dimensional (3D) modeling and computer‐based visualizations as a process of producing and sharing knowledge about the past. Discussions have focused on the fact that any attempts to revive the past by using reconstructions—which by definition only comprise interpretations of past reality in the present—are futile, since the past cannot be ever fully known. Criticisms also emphasize that their high levels of visual stimulus can deceive end‐users into thinking that these are precise accounts of past reality based on the evidence unearthed in archaeological fieldwork and accurately interpreted by archaeologists, the authoritative agents of the past. However, their potential to become analytical tools and thinking mechanisms to aid archaeological interpretations has been relatively underexplored.
照片现实主义和数字重建
在数字考古学中,照片现实主义和重建是两个被误解和长期争论的术语。这两个词都被用作讨论三维(3D)建模和基于计算机的可视化实现的准确性、透明度和真实性的基础,作为生产和分享过去知识的过程。讨论集中在这样一个事实上,即任何试图通过重建来恢复过去的尝试都是徒劳的,因为过去不可能被完全了解。重建的定义只是对过去现实的解释。批评还强调,它们高水平的视觉刺激可能会欺骗最终用户,使他们认为这些是基于考古实地工作中发现的证据而对过去现实的精确描述,并由考古学家(过去的权威代理人)准确解释。然而,它们成为辅助考古解释的分析工具和思维机制的潜力尚未得到充分探索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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