Research on Simulation of pedestrian flow Unity 3D through Multiple Exit Architecture

Fei Lv, Chang’an Hu
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Abstract

The research on pedestrian flow movement in multi-expert buildings is of great scientific research value and application value. In this article, through the Unity software exports to more than the line of interior space to simulate the crowd evacuation simulation, please take full advantage of the characteristics of Unity has rich component, we through multiple cameras in the simulation experiment of the location of the multi-faceted put, scene implementation to implement multiple Angle, the main camera to record the whole line of the people evacuation process. Finally, through many experiments, we found that the evacuation time of pedestrian flow in buildings with more exits was shorter, which is consistent with the expected results in the theoretical model, and had guiding significance for the subsequent research.
基于多出口结构的行人流Unity 3D仿真研究
对多专家建筑中行人流运动的研究具有重要的科研价值和应用价值。在本文中,通过Unity软件导出到多线室内空间来模拟人群疏散的模拟,请充分利用Unity具有丰富组件的特点,我们通过多台摄像机在模拟实验中对位置的多方位放置,场景实现实现多角度,主摄像机来记录整线人群疏散的过程。最后,通过多次实验,我们发现在出口较多的建筑物中,行人流的疏散时间更短,这与理论模型的预期结果一致,对后续的研究具有指导意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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