{"title":"Design and Implementation of a Robotic Ping-Pong Server System","authors":"Yibing Dong, Xiaoqiang Ji, Zhenglong Sun","doi":"10.1109/ROBIO55434.2022.10011947","DOIUrl":null,"url":null,"abstract":"A robotic Ping-Pong server system could play an important role in skill training for players. Current available systems in the market provides different modes with rough control of the ball landing point. In this paper, we present the design and implementation of a robotic Ping-Pong server system to achieve precise ball landing point. A cost-effective multimodal landing point detection system is proposed to detect the landing point by fusing video and audio signals. A lookup table is used to relate the server launching parameters with the landing points. To keep the lookup table dynamic, an iterative learning control (ILC) algorithm is adopted to automatically update the lookup table in case of environmental changes. The ILC algorithm is tested and validated in simulation. Results showed the system was able to precisely serve the ball to the desired point automatically.","PeriodicalId":151112,"journal":{"name":"2022 IEEE International Conference on Robotics and Biomimetics (ROBIO)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE International Conference on Robotics and Biomimetics (ROBIO)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ROBIO55434.2022.10011947","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
A robotic Ping-Pong server system could play an important role in skill training for players. Current available systems in the market provides different modes with rough control of the ball landing point. In this paper, we present the design and implementation of a robotic Ping-Pong server system to achieve precise ball landing point. A cost-effective multimodal landing point detection system is proposed to detect the landing point by fusing video and audio signals. A lookup table is used to relate the server launching parameters with the landing points. To keep the lookup table dynamic, an iterative learning control (ILC) algorithm is adopted to automatically update the lookup table in case of environmental changes. The ILC algorithm is tested and validated in simulation. Results showed the system was able to precisely serve the ball to the desired point automatically.