{"title":"The research framework of eye-tracking based mobile device usability evaluation","authors":"Shiwei Cheng","doi":"10.1145/2029956.2029964","DOIUrl":null,"url":null,"abstract":"Eye-tracking is a valuable tool for mobile device usability research, but there are still many challenges about how to create good usability evaluation, such as the accurate enough eye-movement data from the small view angle on a real mobile device. This paper presents one research framework, which combines the remote eye-tracker and portable eye-tracker for both quantitive and qualitative evaluation. An example is reported in which a mobile device user interface is analyzed in on-screen simulation using a remote eye-tracker, and with the real device using a portable eye-tracker. We get the usability problem lists and design advices at the end. It illustrates the feasibility and effectiveness for the proposed research framework.","PeriodicalId":405392,"journal":{"name":"PETMEI '11","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"PETMEI '11","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2029956.2029964","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 18
Abstract
Eye-tracking is a valuable tool for mobile device usability research, but there are still many challenges about how to create good usability evaluation, such as the accurate enough eye-movement data from the small view angle on a real mobile device. This paper presents one research framework, which combines the remote eye-tracker and portable eye-tracker for both quantitive and qualitative evaluation. An example is reported in which a mobile device user interface is analyzed in on-screen simulation using a remote eye-tracker, and with the real device using a portable eye-tracker. We get the usability problem lists and design advices at the end. It illustrates the feasibility and effectiveness for the proposed research framework.