Real-Time Hand Pose Recognition Based on a Neural Network Using Microsoft Kinect

S. Sorce, V. Gentile, A. Gentile
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引用次数: 11

Abstract

The Microsoft Kinect sensor is largely used to detect and recognize body gestures and layout with enough reliability, accuracy and precision in a quite simple way. However, the pretty low resolution of the optical sensors does not allow the device to detect gestures of body parts, such as the fingers of a hand, with the same straightforwardness. Given the clear application of this technology to the field of the user interaction within immersive multimedia environments, there is the actual need to have a reliable and effective method to detect the pose of some body parts. In this paper we propose a method based on a neural network to detect in real time the hand pose, to recognize whether it is closed or not. The neural network is used to process information of color, depth and skeleton coming from the Kinect device. This information is preprocessed to extract some significant feature. The output of the neural network is then filtered with a time average, to reduce the noise due to the fluctuation of the input data. We analyze and discuss three possible implementations of the proposed method, obtaining an accuracy of 90% under good conditions of lighting and background, and even reaching the 95% in best cases, in real time.
基于微软Kinect的神经网络实时手部姿势识别
微软Kinect传感器主要用于以相当简单的方式检测和识别人体手势和布局,具有足够的可靠性、准确性和精度。然而,光学传感器的低分辨率使得该设备无法以同样直接的方式检测身体部位的手势,比如手指。鉴于该技术在沉浸式多媒体环境中用户交互领域的明确应用,实际需要有一种可靠有效的方法来检测某些身体部位的姿势。本文提出了一种基于神经网络的手部姿态实时检测方法,用以识别手部是否闭合。该神经网络用于处理来自Kinect设备的颜色、深度和骨架信息。对这些信息进行预处理以提取一些重要特征。然后对神经网络的输出进行时间平均滤波,以减少由于输入数据波动引起的噪声。我们分析和讨论了所提出方法的三种可能实现,在良好的光照和背景条件下,实时精度达到90%,在最佳情况下甚至达到95%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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