Rendering and Tracking the Directional TSDF: Modeling Surface Orientation for Coherent Maps

Malte Splietker, Sven Behnke
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Abstract

Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation or grasping. The recently presented Directional Truncated Signed Distance Function (DTSDF) is an augmentation of the regular TSDF and shows potential for more coherent maps and improved tracking performance. In this work, we present methods for rendering depth- and color maps from the DTSDF, making it a true drop-in replacement for the regular TSDF in established trackers. We evaluate and show, that our method increases re-usability of mapped scenes. Furthermore, we add color integration which notably improves color-correctness at adjacent surfaces.
渲染和跟踪方向TSDF:为相干贴图建模表面方向
RGB-D图像的密集实时跟踪和映射是许多机器人应用的重要工具,例如导航或抓取。最近提出的定向截断符号距离函数(DTSDF)是常规TSDF的增强,显示出更连贯的映射和改进的跟踪性能的潜力。在这项工作中,我们提出了从DTSDF中渲染深度和颜色地图的方法,使其成为已建立跟踪器中常规TSDF的真正替代品。我们评估并表明,我们的方法提高了映射场景的可重用性。此外,我们添加了颜色整合,显着提高了相邻表面的颜色正确性。
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