Mediated Physicality: Inducing Illusory Physicality of a Virtual Human via Environmental Objects

Myungho Lee
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Abstract

A physical embodiment of a virtual human has shown benefits in applications that involve social interaction with virtual humans. However, it often incorporates cumbersome haptic devices or robotic bodies. In this position paper, we first discuss our motivation for utilizing a surrounding environment in human-virtual human interaction and present our preliminary studies and results. Considering the previous studies and related literature, we define the concept of Mediated Physicality for virtual humans, which utilizes environmental objects to increase perceived physicality of the virtual humans, and discuss fundamental aspects of the Mediated Physicality as well as future research plans.
中介性:通过环境对象诱导虚拟人的虚幻性
虚拟人的物理实施例在涉及与虚拟人的社会交互的应用程序中显示出益处。然而,它通常包含笨重的触觉设备或机器人身体。在这篇论文中,我们首先讨论了我们在人类-虚拟人类互动中利用周围环境的动机,并介绍了我们的初步研究和结果。结合以往的研究和相关文献,我们定义了虚拟人的中介物理概念,即利用环境对象来增加虚拟人的感知物理,并讨论了中介物理的基本方面以及未来的研究计划。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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