Understanding scheduling replay schemes

I. Kim, Mikko H. Lipasti
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引用次数: 69

Abstract

Modern microprocessors adopt speculative scheduling techniques where instructions are scheduled several clock cycles before they actually execute. Due to this scheduling delay, scheduling misses should be recovered across the multiple levels of dependence chains in order to prevent further unnecessary execution. We explore the design space of various scheduling replay schemes that prevent the propagation of scheduling misses, and find that current and proposed replay schemes do not scale well and require instructions to execute in correct data dependence order, since they track dependences among instructions within the instruction window as a part of the scheduling or execution process. We propose token-based selective replay that moves the dependence information propagation loop out of the scheduler, enabling lower complexity in the scheduling logic and support for data-speculation techniques at the expense of marginal IPC degradation compared to an ideal selective replay scheme.
理解调度重放方案
现代微处理器采用推测调度技术,其中指令在实际执行之前被调度几个时钟周期。由于这种调度延迟,应该跨多个依赖链级别恢复调度失败,以防止进一步不必要的执行。我们探索了各种调度重播方案的设计空间,以防止调度失误的传播,并发现当前和提出的重播方案不能很好地扩展,并且要求指令以正确的数据依赖顺序执行,因为它们跟踪指令窗口内指令之间的依赖关系,作为调度或执行过程的一部分。我们提出了基于令牌的选择性重放,将依赖信息传播循环移出调度器,与理想的选择性重放方案相比,以牺牲IPC的边际退化为代价,降低了调度逻辑和支持数据推测技术的复杂性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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