Fog computing aided multi-view video in mobile social networks

Xiang Wang, S. Leng, Xiru Liu, Quanxin Zhao, Kezhi Wang, Kun Yang
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引用次数: 2

Abstract

Multi-view video (MVV) consists of multiple video streams captured simultaneously by multiple closely spaced cameras, and it enables users to freely change their viewpoints by playing different video streams. However, the network transmission delay of multiple video streams from certain video sources to the base station via the core network are different, which results in the asynchronous among the video streams when users switch streams. It tremendously degrades user Quality of Experience (QoE). Considering the social characteristics of MVV users in terms of spatially clustering and the similarity of interests on MVV streams, we introduce the edge caching technology in fog computing into the application of MVV in mobile social networks (MSNs), with which the MVV streams can be synchronized with the assistance of edge caching among local users. Besides, we model the spatial distribution of edge caching users to calculate their capability of edge caching and D2D communication, as well as the coverage probability and Ergodic rate of the multicast groups. Moreover, the edge caching user selection is formulated as an optimization problem to maximize the system throughput, and a greedy based edge caching algorithm is proposed to find the suboptimal solution. Simulation results indicate that the proposed edge caching scheme can significantly increase the QoE of MVV and the system throughput.
雾计算辅助移动社交网络中的多视点视频
多视点视频(Multi-view video, MVV)是由多个距离较近的摄像机同时捕获的多个视频流组成的,用户可以通过播放不同的视频流来自由地改变视点。但由于某些视频源的多个视频流经核心网到基站的网络传输时延不同,导致用户切换视频流时视频流之间存在异步。它极大地降低了用户体验质量(QoE)。考虑到MVV用户在空间聚类方面的社交特征和MVV流上的兴趣相似性,我们将雾计算中的边缘缓存技术引入到MVV在移动社交网络(msn)中的应用中,利用边缘缓存在本地用户之间实现MVV流的同步。此外,对边缘缓存用户的空间分布进行建模,计算其边缘缓存能力和D2D通信能力,以及组播组的覆盖概率和遍历率。在此基础上,将边缘缓存用户选择问题归结为系统吞吐量最大化的优化问题,并提出了一种基于贪心的边缘缓存算法来寻找次优解。仿真结果表明,所提出的边缘缓存方案能够显著提高MVV的QoE和系统吞吐量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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