A distributed universal 3D cyberworld for archaeological research and education

D. Green, J. Cosmas, Roland DeGeest, M. Waelkens
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引用次数: 7

Abstract

The scientific results of global archaeological excavations often take the form of books and papers, and on occasion, web sites and digital media. However, a large amount of the raw recorded data remains inaccessible to wider audiences. This paper proposes the development of a universal archaeological system that unites archaeological recordings from diverse sites, making easier the process of dissemination to both the wider public and the analysis and comparison of this data by the scientific community, enabling a more informed interpretation of our past. This is accomplished through a 3D cyber-world constructed from a variable level of detailed recordings from archaeological sites.
一个用于考古研究和教育的分布式通用3D网络世界
全球考古发掘的科学成果通常以书籍和论文的形式出现,偶尔也会出现在网站和数字媒体上。然而,大量的原始记录数据仍然无法被更广泛的受众获取。本文建议建立一个统一的考古系统,将来自不同地点的考古记录统一起来,使传播过程更容易向更广泛的公众传播,并使科学界对这些数据进行分析和比较,从而使我们对过去的解释更加明智。这是通过一个三维网络世界来完成的,这个世界是由考古遗址的各种详细记录构建而成的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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