An integrated framework for face modeling, facial motion analysis and synthesis

P. Hong, Zhen Wen, Thomas S. Huang
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引用次数: 9

Abstract

This paper presents an integrated framework for face modeling, facial motion analysis and synthesis. This framework systematically addresses three closely related research issues: (1) selecting a quantitative visual representation for face modeling and face animation; (2) automatic facial motion analysis based on the same visual representation; and (3) speech to facial coarticulation modeling. The framework provides a guideline for methodically building a face modeling and animation system. The systematicness of the framework is reflected by the links among its components, whose details are presented. Based on this framework, we improved a face modeling and animation system, called the iFACE system [4]. The final system provides functionalities for customizing a generic face model for an individual, text driven face animation, off-line speech driven face animation, and real-time speech driven face animation.
人脸建模、人脸运动分析与合成的集成框架
本文提出了一个人脸建模、人脸运动分析与合成的集成框架。该框架系统地解决了三个密切相关的研究问题:(1)选择人脸建模和人脸动画的定量视觉表示;(2)基于相同视觉表征的自动面部运动分析;(3)语音到面部的协同发音建模。该框架为系统地构建人脸建模和动画系统提供了指导。框架的系统性通过其组件之间的联系来体现,并给出了其细节。基于这个框架,我们改进了一个人脸建模和动画系统,称为iFACE系统[4]。最后的系统提供了为个人定制通用面部模型、文本驱动面部动画、离线语音驱动面部动画和实时语音驱动面部动画的功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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