{"title":"Visualizing the Evolution of Software Systems Using the Forest Metaphor","authors":"U. Erra, G. Scanniello, N. Capece","doi":"10.1109/IV.2012.25","DOIUrl":null,"url":null,"abstract":"We present an approach based on a forest metaphor to ease the comprehension of evolving object oriented software systems. The approach takes advantages of familiar concepts such as forests of trees, sub-forest of trees, trunks, branches, leaves, and color of the leaves. In particular, each release of a software is represented as a forest that users (or software maintainers) can navigate and interact with. Users can pass from a release to another one, so understanding how the entire software and its classes evolve throughout the past releases. The approach has been implemented in a prototype of a 3D interactive environment. A preliminary empirical evaluation has been also conducted to assess that environment and the underlying approach.","PeriodicalId":264951,"journal":{"name":"2012 16th International Conference on Information Visualisation","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 16th International Conference on Information Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.2012.25","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 16
Abstract
We present an approach based on a forest metaphor to ease the comprehension of evolving object oriented software systems. The approach takes advantages of familiar concepts such as forests of trees, sub-forest of trees, trunks, branches, leaves, and color of the leaves. In particular, each release of a software is represented as a forest that users (or software maintainers) can navigate and interact with. Users can pass from a release to another one, so understanding how the entire software and its classes evolve throughout the past releases. The approach has been implemented in a prototype of a 3D interactive environment. A preliminary empirical evaluation has been also conducted to assess that environment and the underlying approach.