Grasping Cultural Context through Multisensory Interactions

Jamie Kwan, J. Chu, Daniel Harley, M. McBride, Ali Mazalek
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引用次数: 7

Abstract

This paper describes the research and design of three tangible and embodied prototypes that aim to enable users to meaningfully engage with an artifact's historical context and use. Together, these prototypes engage users in a cultural heritage experience that is sensorially embodied through a 'multimodal' ensemble of visual, aural, tactile, and olfactory interactions. A preliminary user test suggests that future work on multisensory interaction should focus on developing accessible design principles and considerations that support a sensorially embodied and tangible understanding of historical artifacts. We suggest that multisensory interactions present significant opportunities for interactive exhibits to expand our access to cultural history and its artifacts.
通过多感官互动把握文化语境
本文描述了三个有形和具体化原型的研究和设计,旨在使用户能够有意义地参与到工件的历史背景和使用中。总之,这些原型通过视觉、听觉、触觉和嗅觉的“多模式”互动,让用户参与到文化遗产体验中。一项初步的用户测试表明,未来关于多感官交互的工作应侧重于开发可访问的设计原则和考虑因素,以支持对历史文物的感官体现和有形理解。我们认为,多感官互动为互动展览提供了重要的机会,以扩大我们对文化历史及其文物的了解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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