Toccata & Fuga: a rule-based system for interactive pipeline design

I. Exman, E. Perkalski
{"title":"Toccata & Fuga: a rule-based system for interactive pipeline design","authors":"I. Exman, E. Perkalski","doi":"10.1109/CMPEUR.1988.4943","DOIUrl":null,"url":null,"abstract":"A novel interactive approach to pipeline design is proposed. To convey to the user prompt understanding of both the algorithm and processor functions, it uses a multilayered representation for pipeline entities. The entity repertoire in each layer is small. Guidelines are given to abstract actual processors into these entities. The ground layer of the representation is a resources board. One builds up the pipeline the way one solves jigsaw puzzles: moving around 'boxes' on the board. The computer system controls the design process. Toccata & Fuga, a rule-based system, was implemented along the above lines, in a Lisp machine. To be a practical tool it has the additional feature of automatic board translation to microcode.<<ETX>>","PeriodicalId":415032,"journal":{"name":"[Proceedings] COMPEURO 88 - System Design: Concepts, Methods and Tools","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1988-04-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"[Proceedings] COMPEURO 88 - System Design: Concepts, Methods and Tools","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CMPEUR.1988.4943","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

A novel interactive approach to pipeline design is proposed. To convey to the user prompt understanding of both the algorithm and processor functions, it uses a multilayered representation for pipeline entities. The entity repertoire in each layer is small. Guidelines are given to abstract actual processors into these entities. The ground layer of the representation is a resources board. One builds up the pipeline the way one solves jigsaw puzzles: moving around 'boxes' on the board. The computer system controls the design process. Toccata & Fuga, a rule-based system, was implemented along the above lines, in a Lisp machine. To be a practical tool it has the additional feature of automatic board translation to microcode.<>
Toccata & Fuga:基于规则的交互式管道设计系统
提出了一种新的交互式管道设计方法。为了向用户传达对算法和处理器功能的快速理解,它使用了管道实体的多层表示。每层中的实体表都很小。给出了将实际处理器抽象为这些实体的指导原则。表示法的底层是一个资源板。一个人建立管道的方式就像玩拼图游戏一样:移动棋盘上的“盒子”。计算机系统控制设计过程。Toccata & Fuga,一个基于规则的系统,是在Lisp机器上按照上述思路实现的。作为一种实用的工具,它具有自动将电路板转换为微码的附加功能
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信