Reformulação do Projeto de Usabilidade da Ferramenta Lagarto

Samir Chaves, Fernando A. M. Trinta
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Abstract

The development of Location Based Mobile Games (LBMG) is a complex task. To overcome this problem, authoring tools have been proposed aimint at reducing the time and eff ort required to create these applications. One of these tools is LAGARTo, a web authoring application to help non-programmers users to create multiplayer LBMGs with augmented reality features. The first version of LAGARTo presented a usability level below end-users expectations. Therefore, this research proposes a new usability project for the LAGARTo editor to address its current problems. This document presents the results already obtained from a work in progress, with promising results of improvement in the usability of LAGARTo.
蜥蜴工具可用性项目的重新设计
基于位置的手机游戏(lbs)的开发是一项复杂的任务。为了克服这个问题,已经提出了旨在减少创建这些应用程序所需的时间和精力的创作工具。其中一个工具是LAGARTo,这是一个网络创作应用程序,可以帮助非程序员用户创建具有增强现实功能的多人lbmg。第一版LAGARTo的可用性水平低于最终用户的期望。因此,本研究为LAGARTo编辑器提出了一个新的可用性项目,以解决其当前的问题。本文档展示了已经从正在进行的工作中获得的结果,并有希望改善LAGARTo的可用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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