Application of general tree structure for readily modifiable UI menu structure

Young-Chul Kim, Taek-Yong Kim
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Abstract

In this paper, considerations on the algorithm that makes the use of general tree structure to enable readily modifiable UI menu structure in an efficient way in terms of time and resource (available memory) of CPUs are described. First, it describes the importance of UI (user interface) and why UI menu structure must be readily modifiable. Following chapter introduces a few data structure as well as general tree type and why general tree is used to meet the goal. Then, source code written in C illustrates how the general tree is used to be able to modify the UI menu structure with some of examples. The primary goal of the algorithm is to help end-users and programmers to be able to modify the UI menu structure. For the end-users, the algorithm lets CPUs finish the task (modifying UI menu structure) instantaneously so that the user is not annoyed with waiting time. For the algorithm is very simple, programmers can use the algorithm easily
通用树形结构的应用,便于修改UI菜单结构
本文介绍了利用通用树型结构,在cpu的时间和资源(可用内存)方面,以一种有效的方式使UI菜单结构易于修改的算法的考虑。首先,它描述了UI(用户界面)的重要性,以及为什么UI菜单结构必须易于修改。下一章介绍了一些数据结构以及一般的树类型,以及为什么一般树被用来满足目标。然后,用C编写的源代码通过一些示例说明了如何使用通用树来修改UI菜单结构。该算法的主要目标是帮助最终用户和程序员能够修改UI菜单结构。对于终端用户,该算法让cpu即时完成任务(修改UI菜单结构),这样用户就不会因为等待时间而烦恼。由于算法非常简单,程序员可以很容易地使用该算法
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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