Including affectivity requirements in embedded systems

M. A. Carvalhaes, O. C. S. Neto, J. O. Ferreira, A. Rocha, T. M. D. A. Barbosa
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引用次数: 4

Abstract

This paper proposes an embedded system development process capable to deal with affectivity requirements. It is supported by W3C tools, such as EmotionML and SysML. These tools should be used to specify cognition and affectivity as system requirements. The proposed process is based on three different integration models: Sparx's [1], Wolf's System Development Process [4] and Russell's Intelligent Agent Specification [5]. In order to validate this proposal a pet robot case study has been built. This application can be useful in many non-critical domestic applications, such as assistive robots for capturing attention of autistic children and robot therapy for elders. Moreover, it represents a futuristic embedded system design space for applying affective computing.
包括嵌入式系统中的情感需求
本文提出了一种能够处理情感需求的嵌入式系统开发流程。它由W3C工具支持,如EmotionML和SysML。这些工具应该用来指定认知和情感作为系统需求。提出的过程基于三种不同的集成模型:Sparx的[1],Wolf的系统开发过程[4]和Russell的智能代理规范[5]。为了验证这一建议,建立了一个宠物机器人的案例研究。该应用程序可用于许多非关键的家庭应用,例如用于吸引自闭症儿童注意力的辅助机器人和用于老年人的机器人治疗。此外,它还代表了应用情感计算的未来嵌入式系统设计空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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