HeapCraft: interactive data exploration and visualization tools for understanding and influencing player behavior in Minecraft

Stephan Müller, B. Solenthaler, Mubbasir Kapadia, Seth Frey, Severin Klingler, R. Mann, R. Sumner, M. Gross
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引用次数: 9

Abstract

We present HeapCraft: an open-source suite of interactive data exploration and visualization tools that allows researchers, server administrators and game designers to analyze and potentially influence player behavior in Minecraft. Our framework includes a telemetry system, several tools for visualizing and representing the collected data, and tools for modifying the game experience in controlled ways. Measures that we use to quantify and visualize player behavior and collaboration have been derived from a large data set containing 3451 player-hours from 908 players and 43 different servers. HeapCraft has been demonstrated on a variety of tasks including player behavior classification, as well as quantifying and improving collaboration of players on Minecraft servers. HeapCraft is freely available and serves to democratize game analytics for the Minecraft community at large.
HeapCraft:用于理解和影响《我的世界》玩家行为的交互式数据探索和可视化工具
我们介绍了HeapCraft:一个开源的交互式数据探索和可视化工具套件,允许研究人员,服务器管理员和游戏设计师分析并潜在地影响玩家在Minecraft中的行为。我们的框架包括一个遥测系统,若干用于可视化和呈现所收集数据的工具,以及以可控方式修改游戏体验的工具。我们用于量化和可视化玩家行为和协作的测量方法来自于包含908名玩家和43个不同服务器的3451个玩家小时的大型数据集。HeapCraft已经在各种任务中得到了演示,包括玩家行为分类,以及量化和改善Minecraft服务器上玩家的协作。HeapCraft是免费的,为Minecraft社区提供大众化的游戏分析。
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