The Potential Use of Neurophysiological Signals for Learning Analytics

M. Ninaus, S. Kober, E. V. Friedrich, C. Neuper, Guilherme Maia de Oliveira Wood
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引用次数: 7

Abstract

Learning analytics is a very promising field for improving education, teaching and learning by collecting user data in serious games. However, the research on the use of physiological traces in learning analytics is sparse. Therefore, in this empirical explorative study we used functional near-infrared spectroscopy to examine if neurophysiological measurements can help to identify if a user is learning during playing a simple game. We identified increased brain activation in fronto-parietal areas while users actively learned rules or applied knowledge during gaming. In contrast, in a random condition, where users only reacted to the game without the possibility to learn or apply knowledge, increased brain activation was observed in central motor areas of the brain, reflecting the motoric interaction with the game per se. This preliminary neurophysiological empirical study showed that it is possible to use neurophysiological data to get insight on user learning during playing a very simple game. Future studies have to examine this effect in a more complex learning situation.
神经生理信号在学习分析中的潜在应用
学习分析是一个非常有前途的领域,它可以通过收集严肃游戏中的用户数据来改善教育、教学和学习。然而,在学习分析中使用生理痕迹的研究很少。因此,在这项实证探索性研究中,我们使用功能性近红外光谱来检验神经生理测量是否有助于识别用户在玩简单游戏时是否在学习。我们发现,当用户在游戏过程中积极学习规则或应用知识时,额顶叶区域的大脑活动会增加。相比之下,在随机情况下,用户只对游戏做出反应,而不可能学习或应用知识,大脑中央运动区域的大脑活动增加,反映了与游戏本身的运动互动。这一初步的神经生理学实证研究表明,可以使用神经生理学数据来了解用户在玩一款非常简单的游戏时的学习情况。未来的研究必须在更复杂的学习情况下检验这种影响。
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