An integrated approach to 3D face model reconstruction from video

Chia-Ming Cheng, S. Lai
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引用次数: 27

Abstract

We present an integrated system for reconstruction an individualized 3D head model from a video sequence. Our reconstruction algorithm is based on the adaptation of a generic 3D head model. 3D geometric constraints on the head model are computed from the robust bundle adjustment algorithm and the structure from silhouette method. These 3D constraints are integrated to adapt the generic head model via radial basis function interpolation. Then the texture map of the reconstructed 3D head model is obtained by integrating all the images in the sequence through appropriate weighting. The proposed face model reconstruction method has the advantages of efficient computation as well as robustness against noises and outliers.
一种基于视频的三维人脸模型重建集成方法
我们提出了一个从视频序列中重建个性化3D头部模型的集成系统。我们的重建算法是基于一个通用的三维头部模型的适应。采用鲁棒束平差法和轮廓法计算头部模型的三维几何约束。通过径向基函数插值,将这些三维约束整合到通用头部模型中。然后对序列中的所有图像进行适当的加权积分,得到重建的三维头部模型的纹理图。所提出的人脸模型重建方法具有计算效率高、对噪声和离群值具有较强的鲁棒性等优点。
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