Survivable consensus objects

D. Malkhi, M. Reiter
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引用次数: 12

Abstract

Reaching consensus among multiple processes in a distributed system is fundamental to coordinating distributed actions. We present a new approach to building survivable consensus objects in a system consisting of a (possibly large) collection of persistent object servers and a transient population of clients. Our consensus object implementation requires minimal support from servers, but at the same time enables clients to reach coordinated decisions despite the arbitrary (Byzantine) failure of any number of clients and up to a threshold number of servers.
可生存的共识对象
分布式系统中多个进程之间达成共识是协调分布式操作的基础。我们提出了一种在系统中构建可生存的共识对象的新方法,该系统由(可能很大的)持久对象服务器集合和临时客户端组成。我们的共识对象实现需要最少的服务器支持,但同时使客户端能够达成协调决策,尽管任意数量的客户端和服务器的任意(拜占庭式)故障。
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