Welcoming a Holographic Virtual Coach for Balance Training at Home: Two Focus Groups with Older Adults

Fariba Mostajeran, Nikolaos Katzakis, Oscar Ariza, J. Freiwald, Frank Steinicke
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引用次数: 13

Abstract

We report on findings from two focus groups for designing an application for balance training at home with an augmented reality virtual coach. Following a User-Centered Design approach, we performed two focus groups with older adults at the early stages of development. Focus group participants were shown a prototype using a Meta 2 head mounted display. Their movements were tracked using a Kinect 2. The virtual coach gave balance training instructions and demonstrated their correct performance. Results suggest that, given the trade-offs of traditional health care, older adults are positive towards using an AR coach for their balance training.
欢迎全息虚拟教练平衡训练在家里:两个焦点小组与老年人
我们报告了两个焦点小组的研究结果,这些小组设计了一款使用增强现实虚拟教练在家进行平衡训练的应用程序。遵循以用户为中心的设计方法,我们在开发的早期阶段与老年人进行了两次焦点小组讨论。研究人员向焦点小组参与者展示了使用Meta 2头戴式显示器的原型机。他们的动作是用Kinect 2跟踪的。虚拟教练给出平衡训练指导,并演示他们的正确表现。结果表明,考虑到传统医疗保健的权衡,老年人对使用AR教练进行平衡训练持积极态度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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