E-Sport During the Covid-19 Pandemic and Its Negative Impact on Child Health

M. Milić
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引用次数: 2

Abstract

The Covid-19 virus pandemic has brought many problems, both in the functioning of everyday life and in various spheres of human health. Sport has always been considered a synonym for a healthy physical and mental state of people. The emergence of the phenomenon of e-sports has brought agility to a new market that cannot be defined by physical culture. The research will explain and prove the negative effects on children’s health based on a survey whose results prove that most of the surveyed children engage in e-sports activities during a pandemic, rather than physical exercise, as well as other relevant research. Considering that sport in general and e-sport as a newly formed occupation, mostly children, have no other than terminological similarities, the research topic is subject to critical evaluation.
新冠肺炎疫情期间的电子竞技及其对儿童健康的负面影响
2019冠状病毒病大流行给日常生活和人类健康的各个领域带来了许多问题。体育运动一直被认为是人们健康身心状态的代名词。电子竞技现象的出现为一个无法用体育文化来定义的新市场带来了敏捷性。该研究将根据一项调查以及其他相关研究来解释和证明对儿童健康的负面影响,该调查的结果证明,大多数被调查的儿童在大流行期间从事电子竞技活动,而不是体育锻炼。考虑到体育运动和电子竞技作为一种新兴的职业,主要是儿童,除了术语上的相似之处外,没有其他的相似之处,研究课题受到批判性的评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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