Adding planned design to xp might help novices' productivity (or might not): two controlled experiments

René Noël, G. Valdés, Marcello Visconti, H. Astudillo
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引用次数: 1

Abstract

Extreme Programming (XP) suggests using Evolutionary design, always implementing the simplest solution that satisfies the current iteration's requirements, instead of Planned (or Traditional) up-front design. Some developers have questioned the usefulness of Evolutionary approach's enabling practices (e.g., refactoring, test-driven development) arguing for the naturalness of, and need for, Planned design. Two controlled experiments were conducted to compare both approaches regarding product quality and programmer productivity. Results from both studies show that (1) there is no significant difference in the product quality, independently of experience, but (2) novices are more productive using the Planned approach.
将计划设计添加到xp中可能有助于新手的生产力(也可能没有):两个受控实验
极限编程(XP)建议使用进化设计,总是实现满足当前迭代需求的最简单的解决方案,而不是计划的(或传统的)预先设计。一些开发人员质疑进化方法的支持实践(例如,重构,测试驱动开发)的有用性,争论计划设计的自然性和必要性。进行了两个对照实验来比较关于产品质量和程序员生产力的两种方法。两项研究的结果表明:(1)在产品质量上没有显著差异,独立于经验,但(2)新手使用计划方法的生产力更高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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