Tile-based Game Plugin for Unity Engine

Salhazan Nasution, Arbi Haza Nasution, A. Hakim
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Abstract

: Nowadays video games have become mainstream in the modern lives of people in the world. Along with that, the game development process has been dramatically improved by the emergence of free to use game engines. One of the most used game engines worldwide is Unity. Unity provides strong features to support its developers, one of them is the ability to use plugins. Meanwhile, tile-based games are also very popular. Without support from any kind of plugins, development of tile-based games will increase development time, especially in level editing process. Readjusting each tile to a perfect position while it is being added to Unity scene view is very time-consuming. This plugin aims to solve this problem by extending the Unity editor script. This plugin provides support for creating and deleting tiles, enables the developers to cut the time needed to create levels in tile-based games.
基于贴图的Unity引擎游戏插件
当前,电子游戏已成为当今世界人们生活的主流。与此同时,免费游戏引擎的出现也极大地改善了游戏开发过程。Unity是世界上最常用的游戏引擎之一。Unity提供了强大的功能来支持开发者,其中之一就是使用插件的能力。同时,基于贴图的游戏也非常受欢迎。如果没有任何插件的支持,基于贴图的游戏的开发将会增加开发时间,特别是在关卡编辑过程中。当每个贴图被添加到Unity场景视图时,重新调整到一个完美的位置是非常耗时的。这个插件旨在通过扩展Unity编辑器脚本来解决这个问题。这个插件提供了创建和删除贴图的支持,使开发者能够减少在基于贴图的游戏中创建关卡所需的时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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