{"title":"Reactive displays: improving man-machine graphical communication","authors":"J. Joyce, M. J. Cianciolo","doi":"10.1145/1465611.1465705","DOIUrl":null,"url":null,"abstract":"The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.","PeriodicalId":265740,"journal":{"name":"AFIPS '67 (Fall)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1967-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AFIPS '67 (Fall)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1465611.1465705","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 18
Abstract
The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.