Digital Cognitive Tests with Brazilian elderly

Leandro Agostini do Amaral, Renata Pontin de Mattos Fortes, T. Bittar
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Abstract

Serious games are presented as a very promising mechanism in many settings, such as education and health, however its application with the elderly is little verified. In order to reproduce in digital form the results of the elderly cognitive assessments, made and validated on paper, in this study a digital cognitive test tool, with the characteristics of a serious game, was developed using the Unified Design process. As conclusion, it is suggested that it is possible to achieve results similar to those obtained by validated and paper-based tests, from a game, adapted to the needs of the elderly, in a digital cognitive test format.
巴西老年人的数字认知测试
严肃游戏在教育和健康等许多领域被视为一种非常有前途的机制,但它在老年人中的应用却很少得到证实。为了以数字形式再现老年人认知评估的结果,并在纸上进行验证,本研究采用统一设计流程开发了一个具有严肃游戏特征的数字认知测试工具。最后,建议采用数字认知测试格式,从适合老年人需求的游戏中获得与经过验证的纸质测试类似的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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