Hand tracking using spatial gesture modeling and visual feedback for a virtual DJ system

Edward C. Lin, A. Cassidy, Dan Hook, Avinash Baliga, Tsuhan Chen
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引用次数: 24

Abstract

The ability to accurately track hand movement provides new opportunities for human computer interaction (HCI). Many of today's commercial hand tracking devices based on gloves can be cumbersome and expensive. An approach that avoids these problems is to use computer vision to capture hand motion. We present a complete real-time hand tracking and 3-D modeling system based on a single camera. In our system, we extract feature points from a video stream of a hand to control a virtual hand model with 2-D global motion and 3-D local motion. The on screen model gives the user instant feedback on the estimated position of the hand. This visual feedback allows a user to compensate for the errors in tracking. The system is used for three example applications. The first application uses hand tracking and gestures to take on the role of the mouse. The second interacts with a 3D virtual environment using the 3D hand model. The last application is a virtual DJ system that is controlled by hand motion tracking and gestures.
使用空间手势建模和视觉反馈的虚拟DJ系统的手跟踪
准确跟踪手部运动的能力为人机交互(HCI)提供了新的机会。如今,许多基于手套的商用手部追踪设备既笨重又昂贵。避免这些问题的一种方法是使用计算机视觉来捕捉手部运动。我们提出了一个完整的基于单相机的实时手部跟踪和三维建模系统。在我们的系统中,我们从手的视频流中提取特征点来控制具有二维全局运动和三维局部运动的虚拟手模型。屏幕上的模型可以给用户即时反馈手的估计位置。这种视觉反馈允许用户补偿跟踪中的错误。该系统用于三个示例应用程序。第一个应用程序使用手部跟踪和手势来扮演鼠标的角色。第二种方法使用3D手部模型与3D虚拟环境进行交互。最后一个应用程序是一个虚拟DJ系统,由手部运动跟踪和手势控制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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