Design for auditory imagery: altering instruments to explore performer fluency

A. Guidi, Fabio Morreale, Andrew Mcpherson
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引用次数: 1

Abstract

In NIME design, thorough attention has been devoted to feedback modalities, including auditory, visual and hap-tic feedback. How the performer executes the gestures to achieve a sound on an instrument, by contrast, appears to be less examined. Previous research showed that auditory imagery, or the ability to hear or recreate sounds in the mind even when no audible sound is present, is essential to the sensorimotor control involved in playing an instrument. In this paper, we enquire whether auditory imagery can also help to support skill transfer between musical instruments resulting in possible implications for new instrument design. To answer this question, we performed two experimental studies on pitch accuracy and fluency where professional violinists were asked to play a modified violin. Results showed altered or even possibly irrelevant auditory feedback on a modified violin does not appear to be a significant impediment to performance. However, performers need to have coherent imagery of what they want to do, and the sonic outcome needs to be coupled to the motor program to achieve it. This finding shows that the design paradigm should be shifted from a direct feedback model of instrumental playing toward a model where imagery guides the playing process. This result is in agreement with recent research on skilled sensorimotor control that highlights the value of feedforward anticipation in embodied musical performance. It is also of primary importance for the design of new instruments: new sounds that cannot easily be imagined and that are not coupled to a motor program are not likely to be easily performed on the instrument.
听觉意象的设计:改变乐器来探索演奏者的流畅性
在NIME设计中,充分关注反馈方式,包括听觉、视觉和触觉反馈。相比之下,演奏者如何通过手势在乐器上发出声音似乎较少被研究。先前的研究表明,听觉意象,或在脑海中听到或重现声音的能力,即使没有可听到的声音存在,对演奏乐器的感觉运动控制至关重要。在本文中,我们探讨听觉意象是否也有助于支持乐器之间的技能转移,从而可能对新乐器设计产生影响。为了回答这个问题,我们进行了两项关于音调准确性和流畅性的实验研究,要求专业小提琴家演奏一把改装过的小提琴。结果显示,改变或甚至可能不相关的听觉反馈在一个改进的小提琴似乎不会是一个显着的障碍表现。然而,表演者需要对他们想要做的事情有一个连贯的形象,并且声音结果需要与运动程序相结合才能实现。这一发现表明,设计范式应该从乐器演奏的直接反馈模型转向由图像引导演奏过程的模型。这一结果与最近对熟练感觉运动控制的研究一致,该研究强调了前馈预期在体现音乐表演中的价值。这对于新乐器的设计也是至关重要的:不容易想象的新声音和不与运动程序相结合的声音不太可能容易在乐器上表现出来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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