Setting up a serious game for major incident in industrial plants management: investigation of the learning effect

I. Ferretti, L. Mazzoldi, S. Zanoni, L. Zavanella
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引用次数: 1

Abstract

In recent years the introduction of virtual simulation allowed to improve the management of major incidents by developing tools (or serious games) able to increase awareness of coordination and decision-making abilities in emergency situations. This study presents the results of a new serious game that simulates activities, procedures and processes planned to be implemented to manage the aid during a major incident that may occur in industrial plants. In particular, the serious game presented is based on a discrete event simulator and it is able to reproduce emergency situations in which the players can improve their own management abilities through repetitive random sessions. A detailed analysis of the learning effect over different scenario settings has been investigated through the initial application of the tool to differently experienced set of users. The results presented in this contribution show how the use of the simulator may significantly improve the awareness of coordination and decision-making abilities in emergency situations.
工业厂房管理重大事件的严肃博弈设置:学习效果调查
近年来,虚拟模拟的引入通过开发能够提高紧急情况下的协调意识和决策能力的工具(或严肃游戏)来改善重大事件的管理。本研究展示了一个新的严肃游戏的结果,该游戏模拟了在工业工厂可能发生的重大事件期间计划实施的管理援助的活动、程序和过程。特别是,这款严肃游戏基于离散事件模拟器,能够再现紧急情况,玩家可以通过重复的随机会话提高自己的管理能力。通过将该工具初始应用于不同经验的用户组,对不同场景设置下的学习效果进行了详细分析。本报告中提出的结果表明,如何使用模拟器可以显著提高紧急情况下的协调意识和决策能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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