Sampling-based contact-rich motion control

Libin Liu, KangKang Yin, M. V. D. Panne, Tianjia Shao, Weiwei Xu
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引用次数: 168

Abstract

Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose a method to reconstruct its open-loop control and the implicit contact forces. The method employs a strategy based on randomized sampling of the control within user-specified bounds, coupled with forward dynamics simulation. Sampling-based techniques are well suited to this task because of their lack of dependence on derivatives, which are difficult to estimate in contact-rich scenarios. They are also easy to parallelize, which we exploit in our implementation on a compute cluster. We demonstrate reconstruction of a diverse set of captured motions, including walking, running, and contact rich tasks such as rolls and kip-up jumps. We further show how the method can be applied to physically based motion transformation and retargeting, physically plausible motion variations, and reference-trajectory-free idling motions. Alongside the successes, we point out a number of limitations and directions for future work.
基于采样的富接触运动控制
人体运动是内力和外力的产物,但这些外力在一般情况下很难测量。给定一个运动捕捉轨迹,我们提出了一种重建其开环控制和隐式接触力的方法。该方法采用基于用户限定范围内随机抽样控制的策略,并结合前向动力学仿真。基于采样的技术非常适合这项任务,因为它们不依赖于衍生品,而衍生品在接触丰富的情况下很难估计。它们也很容易并行化,我们在计算集群的实现中利用了这一点。我们展示了一组不同的捕获动作的重建,包括走路,跑步和接触丰富的任务,如滚动和起跳。我们进一步展示了如何将该方法应用于基于物理的运动转换和重定向,物理上合理的运动变化和无参考轨迹的空转运动。在取得成功的同时,我们指出了未来工作的一些限制和方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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