Device driver synthesis for embedded systems

J. Tanguy, Jean-Luc Béchennec, M. Briday, Sébastien Dubé, O. Roux
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引用次数: 1

Abstract

Currently the development of embedded software managing hardware devices that fulfills industrial constraints (safety, real time constraints) is a very complex task. To allow an increased reusability between projects, generic device drivers have been developed in order to be used in a wide range of applications. Usually the level of gener-icity of such drivers require a lot of configuration code, which is often generated. However, a generic driver requires a lot of configuration and need more computing power and more memory needs than a specific driver. This paper presents a more efficient methodology to solve this issue based on a formal modeling of the device and the application. Starting from this modeling, we use well-known game theory techniques to solve the driver model synthesis problem. The resulting model is then translated into the actual driver embedded code with respect to an implementation model. By isolating the model of the device, we allow more reusability and interoperability between devices for a given application, while generating an application-specific driver.
嵌入式系统的设备驱动综合
目前,开发嵌入式软件管理硬件设备以满足工业约束(安全性、实时性约束)是一项非常复杂的任务。为了提高项目之间的可重用性,开发了通用设备驱动程序,以便在广泛的应用程序中使用。通常,此类驱动程序的通用性级别需要生成大量配置代码。但是,与特定驱动程序相比,通用驱动程序需要大量配置,并且需要更多的计算能力和内存需求。本文提出了一种基于器件形式化建模和应用的更有效的方法来解决这一问题。从这个建模开始,我们使用著名的博弈论技术来解决驱动模型综合问题。然后将得到的模型转换为与实现模型相关的实际驱动程序嵌入代码。通过隔离设备的模型,我们允许给定应用程序的设备之间有更多的可重用性和互操作性,同时生成特定于应用程序的驱动程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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