24.77 Pflops on a Gravitational Tree-Code to Simulate the Milky Way Galaxy with 18600 GPUs

J. Bédorf, E. Gaburov, M. Fujii, Keigo Nitadori, T. Ishiyama, S. Zwart
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引用次数: 57

Abstract

We have simulated, for the first time, the long term evolution of the Milky Way Galaxy using 51 billion particles on the Swiss Piz Daint supercomputer with our N-body gravitational tree-code Bonsai. Herein, we describe the scientific motivation and numerical algorithms. The Milky Way model was simulated for 6 billion years, during which the bar structure and spiral arms were fully formed. This improves upon previous simulations by using 1000 times more particles, and provides a wealth of new data that can be directly compared with observations. We also report the scalability on both the Swiss Piz Daint and the US ORNL Titan. On Piz Daint the parallel efficiency of Bonsai was above 95%. The highest performance was achieved with a 242 billion particle Milky Way model using 18600 GPUs on Titan, thereby reaching a sustained GPU and application performance of 33.49 Pflops and 24.77 Pflops respectively.
24.77 pflop在引力树上-代码模拟银河系与18600 gpu
我们第一次在瑞士的Piz paint超级计算机上模拟了银河系的长期演化,使用了510亿个粒子和我们的n体引力树代码盆景。在此,我们描述了科学动机和数值算法。银河系模型被模拟了60亿年,在此期间,棒状结构和旋臂已经完全形成。这比以前的模拟改进了1000倍以上的粒子,并提供了丰富的新数据,可以直接与观测结果进行比较。我们还报告了瑞士Piz paint和美国ORNL Titan的可扩展性。在Piz paint上,盆景的平行效率在95%以上。在Titan上使用18600个GPU,实现2420亿个粒子的Milky Way模型,从而达到了持续的GPU和应用性能,分别为33.49 Pflops和24.77 Pflops。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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