{"title":"Modelling emotions with multidimensional logic","authors":"Carlos Gershenson","doi":"10.1109/NAFIPS.1999.781649","DOIUrl":null,"url":null,"abstract":"One of the objectives of artificial intelligence has been the modelling of \"human\" characteristics, such as emotions, behaviour, conscience, etc., but in such characteristics we might find a certain degree of contradiction. Previous work on modelling emotions and its problems are reviewed. A model for emotions is proposed using multidimensional logic, which handles the degree of contradiction that emotions might have. The model is oriented to simulate emotions in artificial societies. The proposed solution is also generalized for actions which might overcome contradiction (conflicting goals in agents, for example).","PeriodicalId":335957,"journal":{"name":"18th International Conference of the North American Fuzzy Information Processing Society - NAFIPS (Cat. No.99TH8397)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"42","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"18th International Conference of the North American Fuzzy Information Processing Society - NAFIPS (Cat. No.99TH8397)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/NAFIPS.1999.781649","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 42
Abstract
One of the objectives of artificial intelligence has been the modelling of "human" characteristics, such as emotions, behaviour, conscience, etc., but in such characteristics we might find a certain degree of contradiction. Previous work on modelling emotions and its problems are reviewed. A model for emotions is proposed using multidimensional logic, which handles the degree of contradiction that emotions might have. The model is oriented to simulate emotions in artificial societies. The proposed solution is also generalized for actions which might overcome contradiction (conflicting goals in agents, for example).