{"title":"Learn by doing...it wrong: lessons from seven years of industry-led service learning","authors":"B. McCrigler","doi":"10.1145/3121113.3121229","DOIUrl":null,"url":null,"abstract":"The iFixit Technical Writing Project (iTWP) is an industry-led, service-learning project for university technical communication classes, developed to give students real-world experience in process documentation while helping to address the global e-waste crisis. Over the past seven years, the iTWP has positioned over 10,000 student-authors as writers, engagers, and advocates in a community of 90 million users. This experience report will discuss our lessons-learned in crafting an impactful industry partnership or service learning project including the use of data, balancing stakeholder needs, and communication/feedback structures focusing around implementing UX and technical communication practices into iterative program design.","PeriodicalId":159144,"journal":{"name":"Proceedings of the 35th ACM International Conference on the Design of Communication","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-08-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 35th ACM International Conference on the Design of Communication","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3121113.3121229","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
The iFixit Technical Writing Project (iTWP) is an industry-led, service-learning project for university technical communication classes, developed to give students real-world experience in process documentation while helping to address the global e-waste crisis. Over the past seven years, the iTWP has positioned over 10,000 student-authors as writers, engagers, and advocates in a community of 90 million users. This experience report will discuss our lessons-learned in crafting an impactful industry partnership or service learning project including the use of data, balancing stakeholder needs, and communication/feedback structures focusing around implementing UX and technical communication practices into iterative program design.