A Parallelization of Interactive Animation Software with Web Workers

Yuta Watanabe, S. Okamoto, Masaki Kohana, M. Kamada, T. Yonekura
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引用次数: 4

Abstract

Our interactive animation software is written in JavaScript, and is serial execution. However, it has a problem, which is related to drawing intervals. In case the software has to process a number of animation objects, it takes a long time. The longer drawing intervals are, the slower speed of animation playing is. So, we parallelize interactive animation software with Web Workers that is one part of HTML5. We partition drawing animation with some approaches, and parallelize their process. This time, we report the parallelization approach that takes into consideration the property of Web Workers and the interactive animation software.
交互式动画软件与Web工作者的并行化
我们的交互式动画软件是用JavaScript编写的,并且是串行执行的。然而,它有一个问题,这是有关绘制间隔。如果软件必须处理许多动画对象,则需要很长时间。绘图间隔越长,动画播放速度越慢。因此,我们将交互式动画软件与Web Workers并行化,这是HTML5的一部分。我们用一些方法对绘图动画进行了划分,并对其过程进行了并行化。这一次,我们报告了考虑到Web Workers和交互式动画软件的特性的并行化方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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