Reconstructing Archeological Vessels from Fragments using Anchor Points Residing on Shard Fragment Borders

Zexi Liu, F. Cohen, E. Taslidere
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引用次数: 1

Abstract

This paper presents a method to assist in the tedious process of reconstructing ceramic vessels from excavated fragments. The method models the fragment borders as 3D curves and uses intrinsic differential anchor points on the curves. Corresponding anchors on different fragments are identified using absolute invariants and a longest string search technique. A rigid transformation is computed from the corresponding anchors, allowing the fragments to be virtually mended. A global constraint induced by the surface of revolution (basis shape) to decide on how all pairs of mended fragments are coming together as one global mended vessel is used. The accuracy of mending is measured using a distance error map metric. The method is tested on a set of 3D scanned fragments (313 pieces) coming from 19 broken vessels. 80% of the pieces were properly mended and resulted into alignment error at the scanner-resolution-level. The method took 59 seconds for mending pieces plus 60 minutes for 3D scans as compared to 12 hours for stitching manually.
使用驻留在碎片碎片边界上的锚点从碎片中重建考古容器
本文提出了一种方法,以帮助在繁琐的过程中重建陶瓷容器出土碎片。该方法将碎片边界建模为三维曲线,并在曲线上使用固有差分锚点。使用绝对不变量和最长字符串搜索技术识别不同片段上相应的锚点。从相应的锚点计算刚性转换,从而允许虚拟地修补碎片。由旋转曲面(基形)诱导的全局约束,用于决定所有对修补碎片如何作为一个全局修补容器聚集在一起。采用距离误差图度量法测量修补精度。该方法在一组来自19个破裂血管的3D扫描碎片(313片)上进行了测试。80%的碎片被正确修补,导致在扫描仪分辨率水平上的对准误差。与手工缝合12小时相比,该方法只需59秒即可修补碎片,再加上60分钟的3D扫描。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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