A. Pimentel, L. Hertzberger, P. Struik, P. van der Wolf
{"title":"Hardware versus hybrid data prefetching in multimedia processors: a case study","authors":"A. Pimentel, L. Hertzberger, P. Struik, P. van der Wolf","doi":"10.1109/PCCC.2000.830359","DOIUrl":null,"url":null,"abstract":"Data prefetching is a promising technique for hiding the penalties due to compulsory cache misses. In this paper we present a case study on two types of data prefetching in the context of multimedia processing: a purely hardware-based technique and a more low-cost hybrid hardware/software technique. Moreover, we also propose a technique for increasing the so-called prefetch distance in hardware prefetching and a scheme to reduce trashing in the data cache. Our results demonstrate that the low-cost hybrid prefetching scheme slightly outperforms hardware-based prefetching for the code segments for which both solutions have been applied, while hardware prefetching potentially allows more code to benefit from the prefetching.","PeriodicalId":387201,"journal":{"name":"Conference Proceedings of the 2000 IEEE International Performance, Computing, and Communications Conference (Cat. No.00CH37086)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference Proceedings of the 2000 IEEE International Performance, Computing, and Communications Conference (Cat. No.00CH37086)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCC.2000.830359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
Data prefetching is a promising technique for hiding the penalties due to compulsory cache misses. In this paper we present a case study on two types of data prefetching in the context of multimedia processing: a purely hardware-based technique and a more low-cost hybrid hardware/software technique. Moreover, we also propose a technique for increasing the so-called prefetch distance in hardware prefetching and a scheme to reduce trashing in the data cache. Our results demonstrate that the low-cost hybrid prefetching scheme slightly outperforms hardware-based prefetching for the code segments for which both solutions have been applied, while hardware prefetching potentially allows more code to benefit from the prefetching.