Skeleton Tree based Non-rigid 3D Shape Retrieval

Yiran Zhu, Jiaqi Kang, Chenlei Lv, Shu Xu, Yanping Xue, Xingce Wang, Zhongke Wu
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Abstract

We propose a skeleton tree based method for classifying and retrieving non-rigid shapes. Firstly, based on the extracted skeletons of a non-rigid shape and geodesic distance computation, the center point in skeleton is defined and detected. Then, a skeleton tree is constructed based on the connection between the center point and other discrete points in skeleton. After that, a correspondence between the skeleton tree and the area distribution of the non-rigid shape is established. The skeleton tree features are achieved. The advantages of our method can be summarized as follows: (1) Scale-Invariant; (2) Low computational complexity; (3) Automatic topology repair. The experimental results show that our method is more accurate than existing methods.
基于骨架树的非刚性三维形状检索
我们提出了一种基于骨架树的非刚性形状分类和检索方法。首先,基于提取的非刚性形状骨架和测地线距离计算,定义并检测骨架中心点;然后,根据骨架中心点与其他离散点之间的连接构造骨架树。然后,建立了骨架树与非刚性形状面积分布的对应关系。实现了骨架树的特征。本文方法的优点可以概括为:(1)尺度不变;(2)计算复杂度低;(3)拓扑自动修复。实验结果表明,该方法比现有方法具有更高的精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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