A game-theoretic approach to coding for information networks

J. Price, T. Javidi
{"title":"A game-theoretic approach to coding for information networks","authors":"J. Price, T. Javidi","doi":"10.1109/ALLERTON.2008.4797724","DOIUrl":null,"url":null,"abstract":"Since its inception, network coding literature has, for the most part, assumed cooperation among users. In unicast applications where users have no inherent interest in providing (or concealing) their information to (or from) any destinations except for their unique one, this assumption must be reconsidered. In this paper, we examine the impact of selfish users on coding strategies by formulating network coding games, in which users strategies are their encoding/decoding schemes (including encoding functions, block length, rate, etc). Through the use of examples, we show that the rational outcomes of such network coding games are dependent on the particular network coding scheme implemented at intermediate nodes in the network. More specifically, we construct examples that show how careful construction of network coding schemes at intermediate nodes in the network can guarantee that efficient coding solutions will emerge as a rational outcome of the game, even when users are allowed complete freedom in choosing their coding schemes.","PeriodicalId":120561,"journal":{"name":"2008 46th Annual Allerton Conference on Communication, Control, and Computing","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 46th Annual Allerton Conference on Communication, Control, and Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ALLERTON.2008.4797724","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Since its inception, network coding literature has, for the most part, assumed cooperation among users. In unicast applications where users have no inherent interest in providing (or concealing) their information to (or from) any destinations except for their unique one, this assumption must be reconsidered. In this paper, we examine the impact of selfish users on coding strategies by formulating network coding games, in which users strategies are their encoding/decoding schemes (including encoding functions, block length, rate, etc). Through the use of examples, we show that the rational outcomes of such network coding games are dependent on the particular network coding scheme implemented at intermediate nodes in the network. More specifically, we construct examples that show how careful construction of network coding schemes at intermediate nodes in the network can guarantee that efficient coding solutions will emerge as a rational outcome of the game, even when users are allowed complete freedom in choosing their coding schemes.
信息网络编码的博弈论方法
从一开始,网络编码文献就在很大程度上假设了用户之间的合作。在单播应用程序中,用户对向(或从)除其唯一目的地以外的任何目的地提供(或隐藏)其信息没有固有的兴趣,因此必须重新考虑这一假设。本文通过构建网络编码博弈来考察自私用户对编码策略的影响,其中用户策略是他们的编码/解码方案(包括编码函数、块长度、速率等)。通过实例表明,这种网络编码博弈的合理结果依赖于在网络中间节点上实现的特定网络编码方案。更具体地说,我们构建的例子表明,即使允许用户完全自由地选择编码方案,在网络中间节点上仔细构建网络编码方案如何保证有效的编码方案作为博弈的合理结果出现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信