Luis Carlos Gonzalez-Sua, O. Barron, R. Soto, Leonardo Garrido, Iván González, J. L. Gordillo, Alejandro Garza
{"title":"Design and Implementation of a Fuzzy-Based Gain Scheduling Obstacle Avoidance Algorithm","authors":"Luis Carlos Gonzalez-Sua, O. Barron, R. Soto, Leonardo Garrido, Iván González, J. L. Gordillo, Alejandro Garza","doi":"10.1109/MICAI.2013.11","DOIUrl":null,"url":null,"abstract":"This article presents a novel obstacle avoidance algorithm. Using a combination of fuzzy logic and gain scheduling theories, a new methodology that reduces computational costs compared to conventional fuzzy methodologies, specially when the variables to be controlled are too many. For comparison purposes, a potential field algorithm was implemented. Both algorithms are tested in a series of experiments to determine if the new algorithm is at least as good as the potential field algorithm. The metrics defined for these experiments are: the number of times that the agent collides (collisions), the time spent to finish a traced course (time spent) and the remaining stamina of an agent at the end of an experiment (stamina consumption). The results show that the proposed algorithm achieve a low level of collisions. Also, the proposed algorithm shows a considerable improvement in the time spent for the completion of the proposed tasks. Last but not least, the results demonstrate a considerable reduction in the stamina consumption using the proposed algorithm over the potential field algorithm.","PeriodicalId":340039,"journal":{"name":"2013 12th Mexican International Conference on Artificial Intelligence","volume":"121 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 12th Mexican International Conference on Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MICAI.2013.11","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This article presents a novel obstacle avoidance algorithm. Using a combination of fuzzy logic and gain scheduling theories, a new methodology that reduces computational costs compared to conventional fuzzy methodologies, specially when the variables to be controlled are too many. For comparison purposes, a potential field algorithm was implemented. Both algorithms are tested in a series of experiments to determine if the new algorithm is at least as good as the potential field algorithm. The metrics defined for these experiments are: the number of times that the agent collides (collisions), the time spent to finish a traced course (time spent) and the remaining stamina of an agent at the end of an experiment (stamina consumption). The results show that the proposed algorithm achieve a low level of collisions. Also, the proposed algorithm shows a considerable improvement in the time spent for the completion of the proposed tasks. Last but not least, the results demonstrate a considerable reduction in the stamina consumption using the proposed algorithm over the potential field algorithm.