{"title":"Managing latency in complex augmented reality systems","authors":"Marco C. Jacobs, M. Livingston, A. State","doi":"10.1145/253284.253306","DOIUrl":null,"url":null,"abstract":"Managing Latency in Complex Augmented Reality Marco C. Jacobs* Mark A. Livingston Andrei State University of North Carolina at Chapel Hill *Delft University of Technology, the Netherlands {jacobsllivingst [state} @cs.unc.edu Systems Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imaging devices need to be registered spatially and temporally with the user’s view of the surroundings. Each device haa an associated delay between its observations of the world and the moment when the AR display presented to the user appeto be afkted by a change in the data. We call the differences in delay the relative Iatencies. Relative latency is a source of misregistration and should be reduced. We give general methods for handling multiple data streams with different latency values associated with them in a working AR system. We measure the latency differences (part of the system dependent set of calibrations), time-stamp on-host, adjust the moment of sampling, and interpolate or extrapolate data streams. By using these schemes, a more accurate and consistent view is computed and presented to the user. CR","PeriodicalId":308950,"journal":{"name":"Proceedings of the 1997 symposium on Interactive 3D graphics","volume":"112 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"96","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 1997 symposium on Interactive 3D graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/253284.253306","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 96
Abstract
Managing Latency in Complex Augmented Reality Marco C. Jacobs* Mark A. Livingston Andrei State University of North Carolina at Chapel Hill *Delft University of Technology, the Netherlands {jacobsllivingst [state} @cs.unc.edu Systems Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imaging devices need to be registered spatially and temporally with the user’s view of the surroundings. Each device haa an associated delay between its observations of the world and the moment when the AR display presented to the user appeto be afkted by a change in the data. We call the differences in delay the relative Iatencies. Relative latency is a source of misregistration and should be reduced. We give general methods for handling multiple data streams with different latency values associated with them in a working AR system. We measure the latency differences (part of the system dependent set of calibrations), time-stamp on-host, adjust the moment of sampling, and interpolate or extrapolate data streams. By using these schemes, a more accurate and consistent view is computed and presented to the user. CR
管理复杂增强现实中的延迟Marco C. Jacobs* Mark A. Livingston Andrei北卡罗来纳州立大学教堂山分校*代尔夫特理工大学荷兰{jacobsllivingst [State} @cs.unc.edu系统在增强现实(AR)系统中,合成图像与现实世界的注册(或对齐)至关重要。来自用户输入设备、跟踪设备和成像设备的数据需要在空间和时间上与用户对周围环境的看法进行注册。每个设备在观察世界和呈现给用户的AR显示似乎受到数据变化影响的时刻之间都有一个相关的延迟。我们把延迟的差异称为相对延迟。相对延迟是错误注册的一个来源,应该减少。我们给出了在工作的AR系统中处理具有不同延迟值的多个数据流的一般方法。我们测量延迟差异(系统依赖的校准集的一部分),主机上的时间戳,调整采样的时刻,以及内插或外推数据流。通过使用这些方案,可以计算出更精确和一致的视图并提供给用户。CR