Hardware assisted multichannel volume rendering

A. Ghosh, Poojan Prabhu, A. Kaufman, K. Mueller
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引用次数: 20

Abstract

We explore real time volume rendering of multichannel data for volumes with color and multimodal information. We demonstrate volume rendering of the visible human male color dataset and photorealistic rendering of voxelized terrains, and achieve high quality visualizations. We render multimodal volumes utilizing hardware programmability for accumulation level mixing, and use CT and MRI information as examples. We also use multiboard parallel/distributed rendering schemes for large datasets and investigate scalability issues. We employ the VolumePro 1000 for real time multichannel volume rendering. Our approach, however, is not hardware-specific and can use commodity texture hardware instead.
硬件辅助的多通道体渲染
我们探索了具有颜色和多模态信息的体的多通道数据的实时体渲染。我们演示了可见人类男性颜色数据集的体绘制和体素化地形的逼真渲染,并实现了高质量的可视化。我们利用硬件可编程性来呈现多模态体积,用于积累水平混合,并使用CT和MRI信息作为示例。我们还为大型数据集使用多板并行/分布式渲染方案,并研究可扩展性问题。我们使用VolumePro 1000进行实时多通道体渲染。然而,我们的方法不是特定于硬件的,而是可以使用普通的纹理硬件。
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